Search found 57 matches
- Fri Aug 03, 2007 3:41 am
- Forum: Servers: General Discussion
- Topic: 69.12.173.30:5154 cybertribe.org
- Replies: 4
- Views: 2656
i don't fully understand the problem so let me try to give an answer do you mean you can't change it while playing the game? i actually don't think there is a way to change the max shots while playing the game as an admin. but in your conf you have to type -ms # which it looks like you already did. ...
- Wed Aug 01, 2007 8:17 pm
- Forum: General Map Making Discussions
- Topic: For mapmakers everywhere:
- Replies: 6
- Views: 3473
there are many people out there that don't have the ability to test their maps before going public, and that is why a looney kumquat is offereing this option. this is supposed to reduce the amount of reporting that must go on while people are supposed to be playing the final version. and although we...
- Wed Aug 01, 2007 3:24 pm
- Forum: Map releases
- Topic: 8 Floors
- Replies: 17
- Views: 5464
- Wed Aug 01, 2007 2:17 am
- Forum: Map releases
- Topic: 8 Floors
- Replies: 17
- Views: 5464
i didn't look at the bzw file so maybe you already did this but you should zone the team flags on the bottom level so it gives a reason for people to go all the way down and all the way up. also be carful with the way the bases stick out like that. you will upset people if they go all the way to the...
- Wed Aug 01, 2007 1:41 am
- Forum: Help: Map Making
- Topic: problem with world weapons
- Replies: 6
- Views: 3005
your delays are set to 0. you have to give it a time in seconds. if you have 0 intervals there will be no firing time. put the delays to 5 or something. for trigger you have oncap. the correct phrase to put there would actually be flagcap. moreover, you have to use one or the other: delay or trigger...
- Wed Jul 25, 2007 10:51 pm
- Forum: General Map Making Discussions
- Topic: annother new map
- Replies: 32
- Views: 12627
yep, you got it. it's like a rubber film that can stretch any where you want. and cannonballguy. i know what you are trying to say but the reason they singled out louman seems obvious to me. he is the most popular or famous. they don't know of any one else, so if you don't know any one else who is t...
- Wed Jul 25, 2007 9:22 pm
- Forum: Screenshots & Artwork
- Topic: A Mac commercial?
- Replies: 18
- Views: 7863
- Wed Jul 25, 2007 9:13 pm
- Forum: General Map Making Discussions
- Topic: annother new map
- Replies: 32
- Views: 12627
about your concern on materials repeating instead of stretching. you are right but there are ways around it. there are textureMatrix which will kinda work. textureMatrix are ways of manipulating materials. that is how you make materials move, you can scale them to the size you want. but if you are m...
- Sun Jul 22, 2007 10:15 pm
- Forum: General Map Making Discussions
- Topic: can i use these materials?
- Replies: 12
- Views: 4898
- Sat Jul 21, 2007 2:45 am
- Forum: Enhancements
- Topic: an even more efficient tab complete
- Replies: 4
- Views: 1976
- Fri Jul 20, 2007 6:55 am
- Forum: Enhancements
- Topic: an even more efficient tab complete
- Replies: 4
- Views: 1976
an even more efficient tab complete
it was mentioned by toaster a while back about a better way or a faster way to kick or ban people. i'm just adding to that old post about a possible tab complete. so far i have not learned much about programming and if something like that is possible, but i think it would be awsome to have callsign ...
- Tue Jul 17, 2007 9:22 pm
- Forum: Help: Map Making
- Topic: mesh
- Replies: 7
- Views: 2591
- Tue Jul 17, 2007 3:31 am
- Forum: Help: Map Making
- Topic: mesh
- Replies: 7
- Views: 2591
to make a simple mesh all you have to do is name the vertex. (the corners) then connect the corners. it's like a game of connect the dots. here is a wall made from a mesh mesh vertex 70 0 0 vertex -70 0 0 vertex -70 0 30 vertex 70 0 30 face vertices 0 1 2 3 endface face vertices 3 2 1 0 endface end ...
- Mon Jul 16, 2007 3:59 pm
- Forum: Prefabs and Map Objects
- Topic: Auto models by <your name here.>
- Replies: 8
- Views: 7435
- Mon Jul 16, 2007 3:39 pm
- Forum: Map releases
- Topic: some one host my map its my best server
- Replies: 12
- Views: 4765
- Sun Jul 15, 2007 4:10 pm
- Forum: Help: Map Making
- Topic: transparent blocks
- Replies: 14
- Views: 5084
i know you said you already found it, but if you want all around help on editing by hand, materials physics, and complex shapes and all that this is a great site!!! :P http://my.bzflag.org/w/Editing_by_Hand give that a good read and you'll learn a lot. or if you want to short cut you can just search...
- Fri Jul 13, 2007 5:55 am
- Forum: Help: Server Setup and Administration
- Topic: file transfer terminated
- Replies: 3
- Views: 2143
yeah they were. i got it all figured out... pretty much. as soon as i turned on DMZ i was able to run the server. the thing that you have to watch out for though is this. when you put on a public server from a computer it shows that name in the server list from your computer. BUT!!! you can't join t...
- Thu Jul 12, 2007 10:30 pm
- Forum: Help: Server Setup and Administration
- Topic: file transfer terminated
- Replies: 3
- Views: 2143
um. i did fix the problem with the DMZ but only half way. it's now on the public server list. but when i go to it to join it says error connecting to server. it also creates a lan server located right above the titled server. on the BZFS it says player [0] accept () from #then a ip address# player [...
- Thu Jul 12, 2007 8:55 pm
- Forum: Help: Server Setup and Administration
- Topic: file transfer terminated
- Replies: 3
- Views: 2143
file transfer terminated
i did some searching on the forums for my question and i found it. http://my.bzflag.org/bb/viewtopic.php?t=9851 BUT i didn't understand it. the problem is the bzfs says File transfer terminated with error from libcurl 25 : Operation too slow. Less than 1024 bytes/sec transfered the last 10 seconds. ...
- Tue Jul 10, 2007 3:26 am
- Forum: General Map Making Discussions
- Topic: Missile War - Need player thoughts
- Replies: 13
- Views: 6342
many people said they would like to see something added in the middle. personally i really like the arcs. maybe there is a way of getting the best of both worlds by adding a platform above the arcs. something you can get to through a teleporter maybe. what addvantages the new platform will have i do...
- Tue Jul 10, 2007 3:01 am
- Forum: General Map Making Discussions
- Topic: can i use these materials?
- Replies: 12
- Views: 4898
can i use these materials?
can i use any of the images on this site?
http://trepan.bzflag.bz/tiles/
i noticed louman used some images out of there but i was wondering if he had permission or something like that.
also is there a way you know of to upload my own images there?
thanks
http://trepan.bzflag.bz/tiles/
i noticed louman used some images out of there but i was wondering if he had permission or something like that.
also is there a way you know of to upload my own images there?
thanks
- Wed Jun 27, 2007 6:57 pm
- Forum: Help: Map Making
- Topic: Making Trees
- Replies: 17
- Views: 4027
Maybe i should put it on a wiki. Should i put it here
http://my.bzflag.org/w/Category:Map_Making
with the "editing by hand" title? I checked the spelling
http://my.bzflag.org/w/Category:Map_Making
with the "editing by hand" title? I checked the spelling
- Wed Jun 27, 2007 8:50 am
- Forum: Help: Map Making
- Topic: Making Trees
- Replies: 17
- Views: 4027
all of these things you want to add, it's ture can NOT be done in bzedit. people mentioned blender or wings3d. these are great apps but they are VERY difficult to learn! may i suggest doing what i do. code things by hand. i think it's kinda fun although it may not sound to fun haha. it isn't as easy...
- Mon Jun 25, 2007 8:22 pm
- Forum: Help: Map Making
- Topic: texture sizes and "complex" shapes
- Replies: 5
- Views: 1863
- Sun Jun 24, 2007 8:22 pm
- Forum: Help: Map Making
- Topic: texture sizes and "complex" shapes
- Replies: 5
- Views: 1863
texture sizes and "complex" shapes
i have two questions that are a little different but both are map making so i hope this is an ok place to ask both. (i'm using a texteditor not blender) lets say i have a meshbox size of 10 10 10 and i want to put a material on it such as blue_bolt.png however i don't want the blue bullet to repeat ...