Search found 621 matches

by BinarySpike
Wed Apr 27, 2005 1:37 am
Forum: Help: Source Code / Compiling / Development
Topic: v 2.0.2 for Mac?
Replies: 18
Views: 6484

v 2.0.2 for Mac?

Is there a place I can get v 2.0.2 for Mac (mostly bzfs)??? I really, really, want the /say and /kill commands but the version for mac doesn't have them :'( If somebody could get me a PB project I would compile it. I just don't have xCode :'( Or, is there a realease date??? Thanks, BinarySpike
by BinarySpike
Tue Apr 26, 2005 11:33 pm
Forum: General Map Making Discussions
Topic: BZW Exporter for WIngs3D
Replies: 25
Views: 6595

Is is suppost to create a file (like a mesh) or is it just a template?
by BinarySpike
Mon Apr 25, 2005 10:20 pm
Forum: General Map Making Discussions
Topic: BZW Exporter for WIngs3D
Replies: 25
Views: 6595

Is this suppost to export a BZW file?
Because it doesn't ask me where I would like to save my files...
by BinarySpike
Mon Apr 25, 2005 3:51 am
Forum: General Map Making Discussions
Topic: Bots...???
Replies: 16
Views: 10308

and if you want to add bots names and not ur own type name@serverdomain Huh? so I type ..../bzflag -solo 3 Bot@localhost Bot2@localhost Bot3@localhost :?: :?: :?: :?: So basicly anybody can put bots in my level? I totally understand that you use .../bzflag -solo!!! *edit* Ok, I tested the bots... (...
by BinarySpike
Sun Apr 24, 2005 7:27 pm
Forum: General Map Making Discussions
Topic: Bots...???
Replies: 16
Views: 10308

*

I understand but how do I tell the client to have bots?
(I've played on like the viper.pimpi.org clone and there are bots and every body sees it...)


I've also played on other servers and they had bots.
(there were bots and players...)
by BinarySpike
Sun Apr 24, 2005 2:31 pm
Forum: General Map Making Discussions
Topic: Bots...???
Replies: 16
Views: 10308

Hmmmm...... Ok, I just wanted some bots to keep my players happy while I'm gone... But, how do they be put on teams? or is that something bzfs does by itself? I just want three bots, one on each team (red, blue, rogue)... *edit* I want this in bzfs not bzflag... (bzfs doesn't reconize the -solo comm...
by BinarySpike
Sun Apr 24, 2005 3:37 am
Forum: General Map Making Discussions
Topic: Bots...???
Replies: 16
Views: 10308

Bots...???

I have Mac os X and want to have some bots on my map so people don't leave while I'm eating or something.... How do I do this??? Sir_Pants asked me how to do it on Mac os X, and I didn't know so I guess I would be asking for both of us... The only thing I know is -disablebots... Would I like not hav...
by BinarySpike
Thu Apr 21, 2005 2:41 am
Forum: Help: Map Making
Topic: Question about physics drivers and lockups...
Replies: 3
Views: 2846

Uh, well, you have a -10 in there... I didn't even know you could use negative numbers.... You could try starting your client through command line and doing a simple -d -d -d -d (this might tell you what's happening) That's all I can think of, I would need to see the acual code to tell you if it's t...
by BinarySpike
Sun Apr 17, 2005 2:27 pm
Forum: Servers: General Discussion
Topic: Server Commands on v 2.0.0
Replies: 9
Views: 3879

Ok, I kinda thought so.
by BinarySpike
Sun Apr 17, 2005 12:20 am
Forum: Screenshots & Artwork
Topic: one real low score....
Replies: 7
Views: 4742

Something somebody didn't see though is that the lowest guy killed himself twice almost after he re-spawned.
(look a thingy beside radar)
by BinarySpike
Sat Apr 16, 2005 11:56 pm
Forum: Servers: General Discussion
Topic: Server Commands on v 2.0.0
Replies: 9
Views: 3879

Server Commands on v 2.0.0

I can't run the commands; /kill, or /say on my server.

I'me in LOCAL.ADMIN so I should be able to.
But it says, [SAY] command not known. (or whatever it says)


Are they in 2.0.0 or just 2.0.2???
(I'm running bzfs that came with the Mac os X 2.0.0 download)



Thanks,
BinarySpike
by BinarySpike
Sat Apr 16, 2005 7:50 pm
Forum: Help: Tactics and Playstyles
Topic: Problems......
Replies: 9
Views: 7358

Oh, I would like to mention that after I posted this I went back.

In about twenty minutes I was first place......


This is soooooooooo crazy......



I was second place a few minutes ago, then, like always, a teammate shot me and I was last place in five minutes.
by BinarySpike
Sat Apr 16, 2005 4:31 am
Forum: Help: Tactics and Playstyles
Topic: Problems......
Replies: 9
Views: 7358

Problems......

Ok, you might think I'm whining but if you don't start crying by the time I'm through... Shoot yourself... I connected to my favorite server, viper.pimpi.org, as blue. (my normal color) I started off bad, I got to about -15, as second to last.... No problem, so I disconnected and reconnected when th...
by BinarySpike
Sat Apr 16, 2005 4:15 am
Forum: Help: Tactics and Playstyles
Topic: Extra points for flag capture!
Replies: 42
Views: 22799

I'm not sure if you lose points by map wepons (like my "forbidden zone" or a moat) But, you could make this SW bomb with a map weapon and make it fire about every three seconds, this would discourage campers, but any good shot can become a camper with an SW bomb... If you made it where the...
by BinarySpike
Thu Apr 14, 2005 11:05 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Memory issuse with SDL.
Replies: 0
Views: 882

Memory issuse with SDL.

BZFlag uses SDL for cross-platform support.... In the new version of SDL the memory handling stuff changed.... This makes it where on low ram computers the pictures are scrambled. (on mac anyway) To fix the problem, once bzflag loads hit: Down, Enter, Down, Down, Enter, Up, Enter. Now the text shoul...
by BinarySpike
Thu Apr 14, 2005 10:42 pm
Forum: Help: Tactics and Playstyles
Topic: Extra points for flag capture!
Replies: 42
Views: 22799

Why don't you just make it everybody on the team gets a point if the other teams flag is caputured. This would make people not tk, and the really good people would deffend the flag to keep the other teams points low. You could also make it an option to how many points the wins, and how many points t...
by BinarySpike
Thu Apr 14, 2005 5:27 pm
Forum: Works In Progress
Topic: Map of Chaos!!!
Replies: 2
Views: 3238

Map of Chaos!!!

Hello,

If you've played my map... PLAY IT AGAIN!!!

anyway, I still have the dungeon to add.
(comments plz)


The BZBoard won't take the .conf format so it's .conf.bzw
(plz change it after you download)
by BinarySpike
Thu Apr 14, 2005 5:24 pm
Forum: Servers: General Discussion
Topic: garrettsites.game-host.org:5154 Chicago, IL
Replies: 2
Views: 1290

nice!

Nice!!!


The only thing I don't like is the server must have textures turned on to get out of bases, and you have to download textures for it.

The acual map is WICKED!!!
by BinarySpike
Thu Apr 14, 2005 5:19 pm
Forum: Help: Map Making
Topic: Map Making on OS X
Replies: 35
Views: 13921

Ok, I was wrong... :evil: It is Jack's experimental link... http://www.python.org/packman/version-0.3/exp-darwin-7.0.0-Power_Macintosh.plist The only problem is it's commented out. So hit the "show hidden" check box to show wxpython at the bottom. (if that doesn't work then you have to ins...
by BinarySpike
Thu Apr 14, 2005 5:05 pm
Forum: Help: Map Making
Topic: I'm having a few 'little' problems... :(
Replies: 10
Views: 4442

Is my bz messed up??? (have you upgraded to BZFlag 2.0.0????) From the errors you've been getting, I think so :lol-old:. (just joking...) Anyway, I just finished my interveiw, YOWZA!!!! $30. I've found conversion errors with text and the .bzw format. so try typing my code out manualy (don't copy an...
by BinarySpike
Thu Apr 14, 2005 3:25 pm
Forum: Help: Map Making
Topic: I'm having a few 'little' problems... :(
Replies: 10
Views: 4442

First off, try -d -d -d -d when your run bzfs. (put's it in dubugger mode) Second off. Yes my code did work. Third off; you spelled 'shift' wrong in arc, you spelt a bad word :roll:. (-d -d -d -d would tell you this...) anyway, I have to go, I'll test a new map, so that nobody can join and show you ...
by BinarySpike
Thu Apr 14, 2005 3:19 pm
Forum: Help: Map Making
Topic: txt. = bzw^2 FALSE
Replies: 3
Views: 2726

Huh? Ok, so you have a file in .txt and you want it .bzw My best bet is that you text editor is using the normal text \n (newline) character wrong, it's using 0D while you need it raw. 0D is the normal text newline for .txt, which if you open .bzw in .txt format you'll get all these square thingies ...
by BinarySpike
Wed Apr 13, 2005 6:20 pm
Forum: Help: Map Making
Topic: Map Making on OS X
Replies: 35
Views: 13921

Try getting numarray from the package. (if you can). Yes, you need, wxpython, it should be in the second package link FOR PANTHER. (not Jack's experemintel package) wxpython should be at the bottom of the PackageManager list. If you can't find in the second package one then I'll "remember"...
by BinarySpike
Wed Apr 13, 2005 6:16 pm
Forum: Help: Map Making
Topic: I'm having a few 'little' problems... :(
Replies: 10
Views: 4442

Oh, cool!!!!

I found how to make stuff drive-through!!!

Code: Select all

box
 position 0 0 0
 size 10 10 10
 drivethrough
end
I know it works, and so does some guy that joined... (it was weird I just used ./bzfs -world test.bzw...... how did he join :?:)