Search found 18 matches
- Sat Apr 06, 2024 11:22 am
- Forum: Servers: General Discussion
- Topic: Apocalypse In Action :: Planet MoFo
- Replies: 208
- Views: 357318
Re: Apocalypse In Action :: Planet MoFo
WTH is a time/space manipulator?
- Sat May 29, 2021 6:42 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: text flicker on intel graphics
- Replies: 3
- Views: 3311
text flicker on intel graphics
Hi folks,
I am trying to setup bzflag using intel 630 graphics on Linux. Problem: The text in the radar window flickers, if I set radar opacity to 100%. I haven't seen this on my own PC using NVidia yet. How comes?
Every helpful comment is highly appreciated
I am trying to setup bzflag using intel 630 graphics on Linux. Problem: The text in the radar window flickers, if I set radar opacity to 100%. I haven't seen this on my own PC using NVidia yet. How comes?
Every helpful comment is highly appreciated
- Sun Feb 24, 2019 12:04 pm
- Forum: General Discussion
- Topic: bzflag graphics improvements?
- Replies: 24
- Views: 12482
- Thu Feb 21, 2019 12:18 pm
- Forum: General Discussion
- Topic: bzflag graphics improvements?
- Replies: 24
- Views: 12482
bzflag graphics improvements?
Meaning no offense, but bzflag looks almost the same as 20 years ago. Computer graphics have improved a *lot* in the last 20 years, so I wonder if it would be possible to improve bzflag accordingly?
- Tue Nov 20, 2007 12:17 pm
- Forum: Players
- Topic: Which map was the first map you ever played on?
- Replies: 91
- Views: 44256
no maps yet
When I started playing there were no custom maps yet, just a random set of blocks and a few teleports.
- Wed May 17, 2006 9:08 am
- Forum: Help: Source Code / Compiling / Development
- Topic: building HEAD: m4/curl.m4 missing?
- Replies: 0
- Views: 2004
building HEAD: m4/curl.m4 missing?
Hi folks, trying to build bzflag of HEAD today, I stumbled over this: Making all in plugins make[2]: Entering directory `/u/harri/src/bzflag/CVS/HEAD/bzflag/plugins' make[2]: *** No rule to make target `m4/curl.m4', needed by `Makefile.in'. Stop. make[2]: Leaving directory `/u/harri/src/bzflag/CVS/H...
- Mon Apr 17, 2006 11:52 am
- Forum: Bugs and Problems
- Topic: CVS version out of date?
- Replies: 2
- Views: 2668
CVS version out of date?
Hi folks,
Is it possible that the new version 2.0.6 is not on CVS? I came looking for bug fixes, but AFAICS the last checkin happened on March 30th (v2_0branch).
Regards
Tux
Is it possible that the new version 2.0.6 is not on CVS? I came looking for bug fixes, but AFAICS the last checkin happened on March 30th (v2_0branch).
Regards
Tux
- Sat Mar 04, 2006 9:41 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: alsa sound lagging?
- Replies: 2
- Views: 2012
found it
I found the problem: Somehow the "remote sound" in Options -> Audio got activated.
Thanx anyway
Tux
Thanx anyway
Tux
- Fri Mar 03, 2006 9:35 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: alsa sound lagging?
- Replies: 2
- Views: 2012
alsa sound lagging?
Hi folks,
Using 2.0.5.20060301 on Linux (Debian, amd64):
If I use pure Alsa instead of the OSS emulation, then the sound is delayed for about half a second or so.
Any ideas?
Regards
Tux
Using 2.0.5.20060301 on Linux (Debian, amd64):
If I use pure Alsa instead of the OSS emulation, then the sound is delayed for about half a second or so.
Any ideas?
Regards
Tux
- Sun Nov 20, 2005 6:04 pm
- Forum: Bugs and Problems
- Topic: can't shoot anybody with new CVS version
- Replies: 7
- Views: 4934
Problem found
The problem occurs only for gcc 4.x. Using gcc 3.4.4 to build bzflag the problem is gone.
- Sun Oct 23, 2005 12:35 pm
- Forum: Bugs and Problems
- Topic: amd64, CVS head: can't connect to local server
- Replies: 0
- Views: 2089
amd64, CVS head: can't connect to local server
Hi folks, Seems that I cannot connect to my own server. The server gets started, but when I try to connect I get a message Error unpacking world database. Join canceled. bzflag -debug says BZFlag version: 2.0.5.20051023-DEVEL-linux-gnu-SDL OpenGL vendor: NVIDIA Corporation OpenGL version: 1.5.3 NVID...
- Tue Oct 18, 2005 8:57 pm
- Forum: General Discussion
- Topic: team play is not honored :-(
- Replies: 37
- Views: 14139
Re: team play is not honored :-(
I think one important aspect is that the team members of the caught flag loose points. If they don't do team play, then they will loose ponts again. I am pretty sure that team play will improve with such a change. So what is a good team player? From the SW developer's point of view we need something...
- Sun Oct 16, 2005 6:19 am
- Forum: General Discussion
- Topic: team play is not honored :-(
- Replies: 37
- Views: 14139
team play is not honored :-(
Hi folks, Why don't I get points for team play? This is a severe restriction of CTF. I was just on silvercat. Most players were sitting on their Wings or GM or Laser flags, and just a few cared for the team flags. Why should they, they don't win or loose points if anybody catches a foreign flag. 1st...
- Thu Oct 13, 2005 8:44 pm
- Forum: Bugs and Problems
- Topic: can't shoot anybody with new CVS version
- Replies: 7
- Views: 4934
Heeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeelp
I still can't shoot anybody, not even with the current 2.0.5 version on CVS. This is _very_ annoying. What's going on here? Is amd64 (Debian) not supported? Too difficult? How can I help?
- Sun Sep 11, 2005 9:21 am
- Forum: Bugs and Problems
- Topic: Error unpacking world database
- Replies: 2
- Views: 2939
- Sun Sep 11, 2005 6:35 am
- Forum: Bugs and Problems
- Topic: can't shoot anybody with new CVS version
- Replies: 7
- Views: 4934
- Sat Sep 10, 2005 8:16 am
- Forum: Bugs and Problems
- Topic: can't shoot anybody with new CVS version
- Replies: 7
- Views: 4934
can't shoot anybody with new CVS version
See subject. There should be some compatibility mode for bzflag 2.0.3 to make it work with old servers. This will increase the number of volunteers running the new version.
- Sat Apr 09, 2005 5:14 pm
- Forum: General Discussion
- Topic: Origin of BZFlag
- Replies: 15
- Views: 4673