Search found 114 matches
- Wed Oct 08, 2008 8:47 am
- Forum: Players
- Topic: What is your favorite team color?
- Replies: 44
- Views: 16584
- Sat Oct 04, 2008 4:34 pm
- Forum: Enhancements
- Topic: Shot Limit displayed in HUD
- Replies: 0
- Views: 830
Shot Limit displayed in HUD
I just uploaded a patch to sourceforge . This patch will recognize the "# shots left" messages from the server. So if you pick up a shot-limited flag, your reload-status display will turn blue (instead of white) to indicate that your shots are limited. Please note that this only happens af...
- Thu Sep 25, 2008 7:10 am
- Forum: Enhancements
- Topic: Improved(?) Joystick setup (about my implementation)
- Replies: 0
- Views: 839
Improved(?) Joystick setup (about my implementation)
Hi! When I first used a joystick with bzflag, I didn't understand what this X and Y axis setting meant. I'm using an "SDL-Joystick", so the axes are just numbers. Can you tell what the axes 2 is? I couldn't. So what I tried the last 3 days was, improving the setup of the joystick axes. It'...
- Mon Sep 22, 2008 4:27 am
- Forum: Help: Source Code / Compiling / Development
- Topic: Problem with GL
- Replies: 2
- Views: 2104
- Sun Sep 21, 2008 9:28 am
- Forum: Help: Source Code / Compiling / Development
- Topic: Problem with GL
- Replies: 2
- Views: 2104
Problem with GL
I have a problem with this http://rafb.net/p/34gzzJ89.html The // doesn't work part should draw a box from the center (glsYc) up to the calculated size if it's positive, and down, if the size is negative. So the vertices are: 4 3 1 2 - center here The positive part works, the negative not, i.e. no b...
- Sat Sep 20, 2008 11:33 pm
- Forum: Enhancements
- Topic: Thermal View Flag?
- Replies: 10
- Views: 3031
I wrote:F687/s wrote:On 95% of servers, you can see the whole map through radar,
And was referring to:Skeeve wrote:I had the idea when reading about the radar-flag. Maybe it's a nice alternative?
Any more questions?Amoeba! wrote:[…] why not make a "Radar" flag for non-Radar maps...?
- Sat Sep 20, 2008 4:39 pm
- Forum: Enhancements
- Topic: Thermal View Flag?
- Replies: 10
- Views: 3031
The counterflags sound a bit over-complicated, but the rest seems like a good idea. I think this has been suggested before on the wiki though, I don't know what the response there was... I searched the wiki and couldn't find it. OTOH: I couldn't find flag ideas I had some years ago. And they were i...
- Fri Sep 19, 2008 5:21 pm
- Forum: Enhancements
- Topic: Yet Another Flag Idea
- Replies: 14
- Views: 4036
How about the radar flag just working in a short range? And how about teams sharing their radar flags, meaning: In an otherwise radar-less map in CTF, tanks can pick up a radar flag and see, in a short range, everything around it. Also all other tanks of the team, carrying a radar flag, share their ...
- Thu Sep 18, 2008 1:29 pm
- Forum: Enhancements
- Topic: Anti-Cheat proposal
- Replies: 56
- Views: 13674
While chatting #bzflag I had an idea of how to take out the fun in cheating. It's not elaborated and you might say it's a stupid idea or object for other reason. If I understand it correct, each client sends his shot information to the server. The server then forwards it to all connected clients. So...
- Thu Sep 18, 2008 10:18 am
- Forum: Enhancements
- Topic: Doppler View Flag
- Replies: 0
- Views: 758
Doppler View Flag
Again a stupid idea I got when reading about the radar-flag . How abput a "Doppler-View"? Having this flag will enable you to see just moving objects or, all static objects if you turn or move. As soon as you stop, you won't see anything that's not moving. The HUD will just show a greyscal...
- Thu Sep 18, 2008 10:08 am
- Forum: Enhancements
- Topic: Thermal View Flag?
- Replies: 10
- Views: 3031
Thermal View Flag?
I had the idea when reading about the radar-flag . Maybe it's a nice alternative? Thermal View will give you a greyscale view in the HUD. You will see through trees and bushes. Maybe even through buildings? But you won't see the tank's color. With this flag you will be able to locate a tanks positio...
- Mon Sep 15, 2008 9:24 pm
- Forum: Help: Source Code / Compiling / Development
- Topic: Mac SVN/Compile instructions
- Replies: 68
- Views: 54603
- Mon Sep 15, 2008 8:38 pm
- Forum: Help: Source Code / Compiling / Development
- Topic: Mac SVN/Compile instructions
- Replies: 68
- Views: 54603
- Mon Sep 15, 2008 8:22 pm
- Forum: Help: Source Code / Compiling / Development
- Topic: Mac SVN/Compile instructions
- Replies: 68
- Views: 54603
Why are you using such an old version of Xcode? The current version of Xcode is 3.1. This release (XCode 3.1) provides additional GCC and LLVM compiler options, general bug fixes, and must be installed on Leopard, Mac OS X 10.5.0 and hig her . After installing XCode 2.5 on my PPC OS X 1 0.4 and Eno...
- Mon Sep 15, 2008 8:10 am
- Forum: Help: Source Code / Compiling / Development
- Topic: Mac SVN/Compile instructions
- Replies: 68
- Views: 54603
It seems XCode 2.5 isn't that much compatible :-( Everything seems to be installed under /Developer. But I have no idea how to fix it. Just found this info : Xcode 2.5 no longer provides /usr/share/libtool so the solution is to use the MacPorts libtool port instead. The attached patch makes this cha...
- Mon Sep 15, 2008 7:41 am
- Forum: Help: Source Code / Compiling / Development
- Topic: Mac SVN/Compile instructions
- Replies: 68
- Views: 54603
That didn't help because I already did that before running autogen.sh --verbose.Enigma wrote:Skeeve wrote:A Meteorite wrote:Code: Select all
sudo ln -s /usr/bin/glibtoolize /usr/bin/libtoolize
- Mon Sep 15, 2008 6:51 am
- Forum: Game Releases and Versions
- Topic: Where are the enhancements?
- Replies: 3
- Views: 2852
- Mon Sep 15, 2008 4:52 am
- Forum: Help: Source Code / Compiling / Development
- Topic: Mac SVN/Compile instructions
- Replies: 68
- Views: 54603
- Sun Sep 14, 2008 8:37 pm
- Forum: Help: Source Code / Compiling / Development
- Topic: Mac SVN/Compile instructions
- Replies: 68
- Views: 54603
After installing XCode 2.5 on my PPC OS X 10.4 and checking out bzflag, I get an Error with autogen.sh $ ./autogen.sh Preparing the BZFlag build system...please wait Found GNU Autoconf version 2.59 Found GNU Automake version 1.6.3 Found GNU Libtool version 1.5 Automatically preparing build ... Warni...
- Sun Sep 14, 2008 6:09 pm
- Forum: Game Releases and Versions
- Topic: Where are the enhancements?
- Replies: 3
- Views: 2852
Where are the enhancements?
Hi! I've been away for a long time and wanted to start playing bzflag again. So I downloaded the newest version 2.0.10 for my PPC Mac but couldn't find any of the enhancements I contributed. So I again need to patch? Where is [ 1522791 ] patch for Hatswitch (D-Pad) and 16 buttons and what happend to...
- Tue Apr 24, 2007 11:44 am
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Fixing Packet loss and Jitter
- Replies: 4
- Views: 3188
- Sat Mar 24, 2007 8:33 pm
- Forum: Help: Tactics and Playstyles
- Topic: Machine Gun Shooting Distance
- Replies: 14
- Views: 14783
- Thu Mar 22, 2007 8:06 am
- Forum: Enhancements
- Topic: Minor enhancements
- Replies: 22
- Views: 7217
Re: Minor enhancements
Moving Message Prompt Reason I want it: I have a monitor when it turns on and is "cold" Did I get you right? An enhancement just that you can cope with your defect monitor!? Get honest! If you want it, there is always CVS and the possibility to compile BZ. Port menu's to text files and al...
- Wed Nov 15, 2006 5:00 pm
- Forum: Enhancements
- Topic: Graphic tank conversions
- Replies: 28
- Views: 11016
- Sat Nov 11, 2006 6:59 am
- Forum: Enhancements
- Topic: Observer team talk
- Replies: 25
- Views: 8200