Search found 8 matches
- Tue Aug 02, 2005 9:50 pm
- Forum: General Map Making Discussions
- Topic: Math and Mapping
- Replies: 7
- Views: 3858
- Mon Jul 25, 2005 2:32 pm
- Forum: Map releases
- Topic: Forest v. 1.1!
- Replies: 21
- Views: 9408
ahh i remember a map similar to that back before 2.0. can barely see, lasers last a very long time on the field(impossible to not teamkill sadly), and a team full of simple bots to destroy. the scores on that server were hilarious. anywhere between 2000-10000 for the humans and for the zombies(bots)...
- Thu Jun 23, 2005 2:25 am
- Forum: Works In Progress
- Topic: Beginnings of a novelty map...
- Replies: 9
- Views: 5440
- Sun May 15, 2005 11:00 pm
- Forum: Map releases
- Topic: Mini Viper Two Castles (By Agent Raven)
- Replies: 10
- Views: 3873
- Fri Mar 04, 2005 8:09 pm
- Forum: Enhancements
- Topic: Flags carriers
- Replies: 10
- Views: 3602
- Thu Feb 24, 2005 4:42 am
- Forum: Help: Map Making
- Topic: Slide
- Replies: 2
- Views: 2630
Slide
Say if i want the entire world map surface to have a physics driver for sliding, how would i do this? just make a mesh that covers the entire area?
- Sun Feb 06, 2005 1:56 am
- Forum: Help: Map Making
- Topic: Moving Objects
- Replies: 10
- Views: 5435
- Sun Jan 30, 2005 11:31 pm
- Forum: Help: Map Making
- Topic: Moving Objects
- Replies: 10
- Views: 5435
Moving Objects
So i heard you can have objects moving. how do you do this?