Search found 294 matches

by Dutchrai
Wed Dec 01, 2004 4:10 am
Forum: Works In Progress
Topic: Work in progress: Necromancer
Replies: 15
Views: 8433

December 1

Today I've added a downtown area with some tough-to-jump skyscrapers. Skilled tankers will love them! The Canyon area plus Golden Gate bridge is finished. Evenly distributed pyramids have been added for Laser deflection purposes. The attached screenshot has been taken from a different angle them the...
by Dutchrai
Wed Dec 01, 2004 2:27 am
Forum: Works In Progress
Topic: Work in progress: Necromancer
Replies: 15
Views: 8433

November 30

Attaching of files in this forum works again, so here it is, the image of Necromancer on November 30!
by Dutchrai
Tue Nov 30, 2004 3:48 pm
Forum: Works In Progress
Topic: Work in progress: Necromancer
Replies: 15
Views: 8433

Filesize? In MB? I thought all BZFlag files were measured in a few KB...lol.

All jokes aside, I guess you can expect the usual 15 to 25 KB or so, or 0.015 to 0.025 if you like it in MB 8)
by Dutchrai
Tue Nov 30, 2004 7:22 am
Forum: Works In Progress
Topic: Work in progress: Necromancer
Replies: 15
Views: 8433

November 30

I just tried uploading the screenshot for November 30, but unfortunately there seems to be some upload problem with the forum at the moment. Anyway, there are two additions to the last screenshot: - started work on a 'getto' area in the X+,Y- sector - almost completed a 'canyon' area (with a cool br...
by Dutchrai
Mon Nov 29, 2004 3:05 pm
Forum: Works In Progress
Topic: Work in progress: Necromancer
Replies: 15
Views: 8433

Oh yeah, the size...forgot that! It will be a standard sized map (800 by 800 units)
by Dutchrai
Mon Nov 29, 2004 9:52 am
Forum: Works In Progress
Topic: Work in progress: Necromancer
Replies: 15
Views: 8433

Work in progress: Necromancer

I figured it might be a novel idea to let you see the 'work in progress' of a map as it is being developed. What I'm going to do is post daily screenshots of my current map right here in this topic. You will see structures being erected, sometimes wiped out, but often changed or tuned. The working t...
by Dutchrai
Thu Nov 25, 2004 6:36 am
Forum: Map releases
Topic: My ultimate map | The Lost City
Replies: 8
Views: 4102

Well, I checked out more of your maps, and to my pleasant surprise all of them have quite a clean design. No mismatched cubes and stuff, very accurate work! Although I think this is a cool map, I like your map Eroah CTF still better. Gameplay's more smooth and suitable for newbies and veterans alike...
by Dutchrai
Thu Nov 25, 2004 6:24 am
Forum: Map releases
Topic: New Map: Eroah CTF
Replies: 2
Views: 1243

A piece of art. I hope someone will host this baby, very neat layout and design. Good job! I think the two highlights of this map are the multi-cube-cube structures (if I may call them that) and the centre-highway, although I would prefer to at least half the number of tall pyramids along the highwa...
by Dutchrai
Thu Nov 25, 2004 6:06 am
Forum: Map releases
Topic: New Map: Rat Lab Reloaded
Replies: 4
Views: 2795

Thanks for putting it on the server, very cool. You can be sure to find me there :twisted:
by Dutchrai
Thu Nov 25, 2004 6:03 am
Forum: General Map Making Discussions
Topic: map judges as of nov 22nd
Replies: 3
Views: 1472

Good to be back. Thanks for putting me on the list Sid, will do my best to give some good reviews on this December's map contest!

All the best to those who are going to send in their works of art :D
by Dutchrai
Wed Nov 24, 2004 3:29 pm
Forum: Map releases
Topic: Gerbil's Pirates O' the Caribbean Map (aka "Cruiser&
Replies: 10
Views: 4327

Holy..

Holy exceptional Gerbil..you never do things small do you? Lovely map!!

Hope to see you around for some tanking soon...missed shooting you :-)
by Dutchrai
Wed Nov 24, 2004 3:21 pm
Forum: Map releases
Topic: Dutchrai's 17-Map-Pack
Replies: 3
Views: 2522

Darn hot

Well, Singapore's darn hot my man, darn hot. But, good to see you're still here! Hope to see you on a battlefield soon somewhere (I'm on HepCat sometimes) As for the map pack, most of them are my old ones (13), a few are brand new (3), and one is a reload of my personal favorite Rat Lab...now called...
by Dutchrai
Wed Nov 24, 2004 6:46 am
Forum: Map releases
Topic: New Map: Rat Lab Reloaded
Replies: 4
Views: 2795

And oh...

The title kind of suggests that there might be a Rat Lab Revolutions.

There will be.

Not for quite a while though, so enjoy this one in the mean time 8)
by Dutchrai
Wed Nov 24, 2004 6:41 am
Forum: Map releases
Topic: Dutchrai's 17-Map-Pack
Replies: 3
Views: 2522

Dutchrai's 17-Map-Pack

All my maps, conveniently in one ZIPpie :lol-old:
by Dutchrai
Wed Nov 24, 2004 6:36 am
Forum: Map releases
Topic: New Map: FFA Overlord
Replies: 0
Views: 1722

New Map: FFA Overlord

FFA version of CTF Overlord, great fun too!
by Dutchrai
Wed Nov 24, 2004 6:35 am
Forum: Map releases
Topic: New Map: CTF Overlord
Replies: 0
Views: 1845

New Map: CTF Overlord

Popular Red vs Green CTF map
by Dutchrai
Wed Nov 24, 2004 6:31 am
Forum: Map releases
Topic: New Map: MegaDome
Replies: 0
Views: 1828

New Map: MegaDome

Mega in every way.
by Dutchrai
Wed Nov 24, 2004 6:30 am
Forum: Map releases
Topic: New Map: Queen of the Castle
Replies: 0
Views: 1802

New Map: Queen of the Castle

Every king needs a queen :-)

Now updated so that roof-top pyramids are passable once again.
by Dutchrai
Wed Nov 24, 2004 6:29 am
Forum: Map releases
Topic: New Map: King of the Castle
Replies: 0
Views: 1801

New Map: King of the Castle

A Ducati classic...

Now updated so that roof-top pyramids are passable once again.
by Dutchrai
Wed Nov 24, 2004 6:22 am
Forum: Map releases
Topic: New Map: Trenches and Bridges
Replies: 0
Views: 1863

New Map: Trenches and Bridges

You'll love this :twisted:
by Dutchrai
Wed Nov 24, 2004 6:08 am
Forum: General Map Making Discussions
Topic: MAP MAKERS....DEC CONTEST IS ALMOST HERE (NOV 25th)
Replies: 24
Views: 6138

Great to see this contest

Hi Sid, glad to see you're still around! As for myself, I'm back. Been away for 2 years, too busy with a lot of things, but got some time again for reckless tank driving and weird mapping. Good to see you're hosting the contest!! Do you happen to be in need for an old veteran judge? Dutchrai. dutchr...
by Dutchrai
Wed Nov 24, 2004 6:02 am
Forum: Map releases
Topic: New Map: Ring of Fire
Replies: 0
Views: 1811

New Map: Ring of Fire

Just a rusty attempt to do some CTF after being away for 2 years. Let me know what you think :shock:
by Dutchrai
Wed Nov 24, 2004 6:00 am
Forum: Map releases
Topic: New Map: Wild East Wild West
Replies: 0
Views: 1860

New Map: Wild East Wild West

CTF like you haven't seen it before!

- Red vs Green
- Elevated bases, accessable only through a well-defendable fortress
- :-)
by Dutchrai
Wed Nov 24, 2004 5:56 am
Forum: Map releases
Topic: New Map: Rat Lab Reloaded
Replies: 4
Views: 2795

New Map: Rat Lab Reloaded

Remember the original Rat Lab from 2002?

It's back! (and so am I) Basically it's the same good old skill
tester, but with a couple of new surprises. It's been
tuned. Minor improvements, new
additions...common...what are you waiting for? Master it!

Great for Free-For-All and Bunny Chase :-)
by Dutchrai
Thu Jun 12, 2003 1:58 am
Forum: News & Announcements
Topic: Shell Shock Make a Map Contest - Round Two!
Replies: 30
Views: 16901

Judges

So many judges? lol...if you're serious, just send me an email with an 'official' request, and you'll get listed as judge-candidate :o

Half way the contest I will then make a final selection on the judges.