Search found 417 matches
- Sun Jul 27, 2008 3:41 pm
- Forum: Help: Server Setup and Administration
- Topic: Please Help
- Replies: 10
- Views: 3585
However, I'm beginning to wonder wether the world really needs a most likely second rate BZFS.. If you mean you're wondering about your computer working as a server, there should be no problem. However, there are many people out there with dedicated servers that could probably help you out in that ...
- Mon May 26, 2008 9:37 pm
- Forum: Players
- Topic: Who Have The Best Avatar ?
- Replies: 85
- Views: 38900
- Mon May 19, 2008 1:18 am
- Forum: Enhancements
- Topic: Ipod touch
- Replies: 23
- Views: 9260
- Mon Mar 17, 2008 3:25 am
- Forum: Game Releases and Versions
- Topic: BZFlag Launcher App 0.9
- Replies: 21
- Views: 13375
- Mon Feb 18, 2008 9:10 pm
- Forum: Help: Map Making
- Topic: Out not in door things
- Replies: 21
- Views: 8818
Spaz, after rereading his sentence a multitude of times I think I figured out what he is trying to say. I believe that he is having problems getting the physical drivers to work. Gears of War, please *attach* the map file. That will allow us to examine the file and provide the needed corrections. Th...
- Sat Feb 16, 2008 10:45 pm
- Forum: Help: Map Making
- Topic: Out not in door things
- Replies: 21
- Views: 8818
- Sat Feb 16, 2008 5:41 am
- Forum: Help: Map Making
- Topic: Out not in door things
- Replies: 21
- Views: 8818
Ok, there is a couple of things you should know. These can all be found at the wiki ( http://my.bzflag.org/w/ ). First of all you must define the physics: #Horizontal physical driver moving 50 units/sec in the x-axis position: physics name moving linear 50 0 0 end Now that you have defined the drive...
- Sat Jan 05, 2008 1:05 am
- Forum: Screenshots & Artwork
- Topic: Accepting Screenshots for the new BZFlag.org Website
- Replies: 22
- Views: 10219
- Fri Jan 04, 2008 5:45 am
- Forum: Works In Progress
- Topic: Rat's Nest
- Replies: 54
- Views: 23849
- Mon Dec 31, 2007 12:17 am
- Forum: Prefabs and Map Objects
- Topic: skydome
- Replies: 14
- Views: 16074
- Mon Nov 26, 2007 2:28 pm
- Forum: Help: Map Making
- Topic: Invisible walls
- Replies: 8
- Views: 4155
That may be the easiest, but we are trying to figure out which way is the best for many objects.PETER wrote:You can make an invisible object with just one line of code...
Code: Select all
meshbox position 0 0 0 size 100 2 20 rotation 45 diffuse 0 0 0 0 end
Code: Select all
diffuse 0 0 0 0
- Sun Nov 25, 2007 11:59 pm
- Forum: Help: Map Making
- Topic: Invisible walls
- Replies: 8
- Views: 4155
- Tue Nov 20, 2007 2:28 pm
- Forum: Plug-in Development
- Topic: Plug-in idea: Auto-drop-own-flag-whenever-close-to-own-base
- Replies: 7
- Views: 5312
Is this what you mean? You have a base, with a zone around it, say 1 1/2 the size of the base. In that zone, red team can not pick up the red flag. This might be nice, but like blast said, there are many reasons why you would like to carry your flag away from your base. Take the Hix map for example....
- Tue Nov 20, 2007 2:24 pm
- Forum: Help: Map Making
- Topic: What is the best bzflag editor for macs???
- Replies: 6
- Views: 3311
It is always up to the map-maker what the 'best' map editor is. Some prefer ibzedit, some prefer text-edit, some use wings3d, some use blender. There are many, many options to choose from. However, like Optic Delusion said, when using a 3d editor, it is always best to make final changes in a text ed...
- Wed Nov 14, 2007 2:26 pm
- Forum: Screenshots & Artwork
- Topic: BZFlag on TI-83!
- Replies: 21
- Views: 9859
- Sun Nov 04, 2007 5:59 pm
- Forum: Help: Server Setup and Administration
- Topic: osx server ? !
- Replies: 3
- Views: 2959
There are quite a few links for starting a server on macosx.
I use these commands:
Here is the bzflag wiki on how to create a server
http://my.bzflag.org/w/Category:Server
I use these commands:
Code: Select all
cd /Users/*yourname*/pathtobzflag.app/Contents/Macos
and then ./bzfs -d -conf /path/to/your/config.conf
http://my.bzflag.org/w/Category:Server
- Fri Nov 02, 2007 1:50 pm
- Forum: Screenshots & Artwork
- Topic: BZFlag on TI-83!
- Replies: 21
- Views: 9859
- Sat Oct 27, 2007 11:45 pm
- Forum: Bugs and Problems
- Topic: Mac OS X - Map not displaying properly
- Replies: 4
- Views: 5016
- Tue Oct 23, 2007 4:31 am
- Forum: General Discussion
- Topic: Who wants a BZFlag Shirt?
- Replies: 36
- Views: 23243
Gotta love this shirt:
http://16011.spreadshirt.net/de/DE/Shop ... F12-747815
http://16011.spreadshirt.net/de/DE/Shop ... F12-747815
- Mon Oct 22, 2007 12:31 am
- Forum: Prefabs and Map Objects
- Topic: Drawinfo Multi-Cell Animation (running deer)
- Replies: 6
- Views: 6781
- Sun Oct 21, 2007 9:01 pm
- Forum: Map releases
- Topic: Super Sniping
- Replies: 9
- Views: 4962
- Thu Oct 11, 2007 1:27 pm
- Forum: Fansites
- Topic: Looking For Users; And A website maker
- Replies: 7
- Views: 7112
- Wed Sep 19, 2007 12:44 am
- Forum: Help: Map Making
- Topic: obj. to bzw converter
- Replies: 17
- Views: 7513
- Fri Aug 31, 2007 1:43 am
- Forum: Map Editors
- Topic: Bundling BZW Tools
- Replies: 2
- Views: 4377
- Sat Aug 25, 2007 5:29 am
- Forum: Map releases
- Topic: OrderlyChaos
- Replies: 7
- Views: 3778