Search found 298 matches
- Fri Feb 13, 2009 9:51 am
- Forum: Leagues: General Discussion
- Topic: FUN League
- Replies: 9
- Views: 4036
Re: FUN League
Those forms are ancient and aren't being used anymore. As for your other question, you won't be able to spawn on any of the GU Fun league servers. Frankly, I don't think it's a good idea for you to be participating while you're still banned from GU.
- Thu Feb 12, 2009 11:27 pm
- Forum: GU League Discussion
- Topic: Fun!
- Replies: 17
- Views: 4215
Re: Fun!
Alright, I'm happy to say that the fun league has official relaunched! \o/ Foo, meno and I spent the day working out the bugs and other things that needed tweaking. The site isn't perfect yet and there are still some adjustments to be made but at least you don't get any more errors and all the info ...
- Thu Feb 12, 2009 2:58 pm
- Forum: GU League Discussion
- Topic: Score system/time limit
- Replies: 4
- Views: 1897
Re: Score system/time limit
Then ask me.. I can always keep track of those things!
- Tue Feb 10, 2009 4:29 pm
- Forum: GU League Discussion
- Topic: Official league match server..
- Replies: 73
- Views: 16146
Re: Official league match server..
True, the amount of Australian/New Zealand players has rapidly been increasing, it doesn't mean we can just magically find a suiting server. Ever since silvercat went down, the league has been trying to find a replacement - not easy. Just to remind you, hardly anyone from the US or Europe would be u...
- Tue Feb 10, 2009 4:28 pm
- Forum: GU League Discussion
- Topic: Fun!
- Replies: 17
- Views: 4215
Re: Fun!
I know I sounded a little pessimistic in my post above, but that was just to point out the difficulties and to remind everyone that this has obviously failed before. If we're able to figure out a good solution for e.i. the ranking system and other bugs with the site, I'd be happy to help getting the...
- Mon Feb 09, 2009 7:00 pm
- Forum: GU League Discussion
- Topic: Fun!
- Replies: 17
- Views: 4215
Re: Fun!
I doubt that bringing the Fun league back will attract a lot of attention for several reasons: 1. No point in denying it, but no matter what kind of match you play, you don't wanna lose. :) There's always going to be a certain degree of wanting to perform. 2. Sadly, most players just get on these da...
- Mon Feb 09, 2009 6:09 pm
- Forum: GU League Discussion
- Topic: Big annoyance
- Replies: 25
- Views: 6785
Re: Big annoyance
I think we've all agreed that this one-day-per-team situation is something that will not be tolerated by the community and will be severely punished by the admins. I also agree that setting some general rule is not the way to go. As qd pointed out, there will always be situations, where teams should...
- Fri Jan 30, 2009 10:23 am
- Forum: GU League Discussion
- Topic: League Site's 'Team' Page
- Replies: 5
- Views: 2303
Re: League Site's 'Team' Page
Was wondering the same thing, since all of that info appears on the ducati league team page.
- Wed Jan 28, 2009 5:18 pm
- Forum: GU League Discussion
- Topic: Add server when reporting
- Replies: 7
- Views: 2791
Re: Add server when reporting
No problem, Foo. ![Smile :)](./images/smilies/icon_smile.gif)
Forgot to mention it, but pimpi set up a replay server on port 59996! It's been tested and works. And spawns are turned off on buildings too. As far as I know, 59997 is running with all current settings.
![Smile :)](./images/smilies/icon_smile.gif)
Forgot to mention it, but pimpi set up a replay server on port 59996! It's been tested and works. And spawns are turned off on buildings too. As far as I know, 59997 is running with all current settings.
- Wed Jan 28, 2009 2:50 pm
- Forum: GU League Discussion
- Topic: Add server when reporting
- Replies: 7
- Views: 2791
Re: Add server when reporting
I don't think adding the player names make much sense. You can use strayers to check the players activity or http://bzflag.redjacket.ws/ Once you have player names there..you might as well add observers, no need to get *that* detailed. I was not even aware that bzf.guleague.org had that kind of matc...
- Tue Jan 27, 2009 7:34 pm
- Forum: GU League Discussion
- Topic: Add server when reporting
- Replies: 7
- Views: 2791
Add server when reporting
Another idea that came to me, was adding the server that the match was played on when reporting matches. Sometimes I see a match between two teams that looks really good and want to check it out, but can't figure out where it was played. This would require some slight changes in the league-code, but...
- Tue Jan 27, 2009 11:00 am
- Forum: Screenshots & Artwork
- Topic: We want YOU to vandalize Planet MoFo.
- Replies: 114
- Views: 38195
Re: We want YOU to vandalize Planet MoFo.
As in.. dial 911 for help.
- Mon Jan 26, 2009 9:37 pm
- Forum: Help: Server Setup and Administration
- Topic: Adding plugins
- Replies: 2
- Views: 1206
Re: Adding plugins
Plugins are included with the OSX package.
- Mon Jan 26, 2009 12:01 pm
- Forum: GU League Discussion
- Topic: Lagstats in replays
- Replies: 39
- Views: 8413
Re: Lagstats in replays
Yeah, I mean, just because you have a clear through on a low-lag player doesn't mean they cheat or anything. If you're suspicious of a player and you see funny things frequently and you know they have low lag and jitter in those situations, it could help.
- Mon Jan 26, 2009 10:43 am
- Forum: Leagues: General Discussion
- Topic: Settings
- Replies: 11
- Views: 3998
Re: Settings
PLEASE PLEASE PLEASE don't think that to be good at dodging at GU, you have to have a high-tech super mouse. Personally, I have a simple 1000dpi Microsoft mouse. I have pointer speed set at it's fastest, but also have Enhanced Pointer Precision turned on. Thus, I have no where near the fastest mous...
- Mon Jan 26, 2009 10:26 am
- Forum: GU League Discussion
- Topic: Lagstats in replays
- Replies: 39
- Views: 8413
Re: Lagstats in replays
Okay, thanks for the fast replies and explanations.. guess it's up to a crazy coder for this to happen then. ![Smile :)](./images/smilies/icon_smile.gif)
![Smile :)](./images/smilies/icon_smile.gif)
- Sun Jan 25, 2009 11:28 pm
- Forum: GU League Discussion
- Topic: Lagstats in replays
- Replies: 39
- Views: 8413
Lagstats in replays
Heya, I find it increasingly irritating that you can not see the lag/jitter of players while watching a replay. It's hard to determine if the shot went through or missed if you don't know if the player had a lag/jitter-spike at that moment or not. Would it be possible to have the server run /lagstat...
- Sat Jan 24, 2009 1:48 pm
- Forum: Players
- Topic: Who of your bz mates you know in real life?
- Replies: 71
- Views: 30124
Re: Who of your bz mates you know in real life?
Already had this.. http://my.bzflag.org/bb/viewtopic.php?f=5&t=12189 But I might as well repost who I've met since then: Saturos, SAMY-{100%}, benji 13, Bachiiiiii, Upsetter, TRAC, Sandro and A Heart Attack. (Monster lives 10 mins away from me, should go by there later today..:P) I've talked to ...
- Sat Jan 24, 2009 1:33 pm
- Forum: Help: Tactics and Playstyles
- Topic: Beginner questions-shooting etc.
- Replies: 13
- Views: 4496
Re: Beginner questions-shooting etc.
If you're interested in some tips or pointers for new players, use the "Search" option above. There are lots of helpful threads.
- Sat Jan 24, 2009 1:29 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: lag issue
- Replies: 4
- Views: 1199
Re: lag issue
I'd suggest calling your provider and asking them to reset your connection and ask if there's anything that can be done. Just complain to them a bit.. and see if they can come up with anything useful. If not, tell them you're switching providers. ![Wink ;)](./images/smilies/icon_wink.gif)
![Wink ;)](./images/smilies/icon_wink.gif)
- Sat Jan 24, 2009 1:21 pm
- Forum: GU League Discussion
- Topic: Big annoyance
- Replies: 25
- Views: 6785
Re: Big annoyance
Another result of all this team/callsign changing, are empty teams lead by bots. There seem to be several teams with one player/bot in them that are cluttering the team list. Really unnecessary.. if you must make a new team, at least delete the old one so it doesn't just idle in the hands of a bot.
- Sat Jan 24, 2009 10:52 am
- Forum: GU League Discussion
- Topic: Big annoyance
- Replies: 25
- Views: 6785
Re: Big annoyance
Uhh, we made it quite clear what we're talking about. I for one, am not referring to you as an example. I said I would not name anyone but if the admins want to know who these people are, they can just ask pretty much everyone out there that has to deal with these players.
- Fri Jan 23, 2009 3:30 pm
- Forum: GU League Discussion
- Topic: Big annoyance
- Replies: 25
- Views: 6785
Re: Big annoyance
I completely agree with red-der here. I'm not going to say any names, but there is specific group of players who find it amusing (or due to a bad reputation?) to change callsigns/Teamnames or delete and make new teams on a daily basis. This is a big problem for new players. Somebody who has just joi...
- Fri Jan 23, 2009 3:19 pm
- Forum: GU League Discussion
- Topic: An Explanation of Hitzones
- Replies: 6
- Views: 2917
Re: An Explanation of Hitzones
Nice of you to share that with us. I compiled a client with it and my tank did not really show up as a circle on the radar. Somehow a cross between circle and square, I have to play with it some more and see what's up. Anyways, good job. ![Smile :)](./images/smilies/icon_smile.gif)
![Smile :)](./images/smilies/icon_smile.gif)
- Sun Jan 18, 2009 5:38 pm
- Forum: Leagues: General Discussion
- Topic: Settings
- Replies: 11
- Views: 3998
Re: Settings
Another thing that is important is to use the biggest setting for radar possible. There is an internal max size for radar. The max size however can only be set through the config file. Well, depending on how big your screen is, having the radar size at the maximum can be a pain. If you have a 20-25...